Результаты (
английский) 2:
[копия]Скопировано!
Similarly, in some places add scratches.
Where the light is too bright enhances transparency. The bright glare we will be adding a little later.
And now will move into the world on a separate layer.
We changed the transparency of our world, so we will move it to another layer in several stages. First, I distinguish light transparency 27 percent and push the button, we remember the first part of our class - Select Similar Objects. And I have all objects with the same fill and with the same clarity. In the Layers panel, we see here is the box that indicates that this layer highlighted our shadows. Create a new layer Lights. And drag this box on a layer of Lights. Part of our light transported. And now I'm doing all the same with the light transparency of 18%.
Check. All were transferred to the light.
And now we are ready for the next part of our class. Adding the finishing touches to our Vehicle looked really cool.
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