Результаты (
английский) 1:
[копия]Скопировано!
In the simplest approximation, webcam-some matrix, through which we project our gaming world on the screen as an image. The Matrix class has many relevant techniques, e.g. CreateScale (), (), CreateRotationX CreateTranslation (). Just CreateTranslation () we need. First, find out how much we need to shift our game world and create a matrix:
переводится, пожалуйста, подождите..
