Результаты (
английский) 2:
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In the course of this paper, we consider the implementation of a computer program "Sudoku generator." The paper compares the basic algorithms drawing Sudoku and explains choice and describes the implementation of the most appropriate of them.
Also, the basic questions that may arise in the preparation of the puzzle, such as ensuring the originality of the generated Sudoku and the question of the number of initial public figures.
This course project is written C ++, in accordance with an object oriented programming style. The graphical interface is implemented by means of a cross-platform library Qt4.
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