Результаты (
английский) 2:
[копия]Скопировано!
For head draw two rectangles and align them on the center of the body. Combined with each other using the Pathfinder panel and Unit keys. We round off the corners in the right places. To round off a little lower part of the muzzle, choose curvature Tool and pull down around the center of this line. These angles and round off. To draw the mane will block all that we have just drawn. To do this, select all go to the Object menu - Lock - Selection. And draw the mane using the ellipse Tool. To get a perfect circle should hold the Shift key while drawing. All intervals between the circles also have to fill in.
Now select all of our laps in the Pathfinder panel, click the Unite button. Mane is ready, proceed to the ears. Draw a circle. Then Edit - Copy, Edit - Paste in Front. Hold Alt + Shift reduce the circle to the desired size. Now draw a rectangle, hold Shift and rotate it 45 degrees. Now select circles with the rectangle tool and select the Shape Builder Tool. We need to remove unnecessary parts, so we press the Alt, see that appeared next to the arrow, and spend less on the parts that you want to delete. To show that the ear sticks out of the mane, draw another line using the Pen tool. Again, hold Shift and draw a line at 45 degrees. We round out the edges of lines and increasing its thickness up to 10 points. Create one of the ear Object group - Group. Then Object - Transform - Reflect. Note Vertical and click Copy. We have created a second ear. Move it to the desired location while holding down the Shift key. Group the ears together. And align them in the middle relative to the body. To do this, the body must first unlock the menu Unlock All object.
To draw a bright part of the muzzle. Draw a rectangle the size you want. To you draw objects are attracted to the already created, go to the View menu and tick Smart Guides. At the bottom of the rectangle do more than is necessary. Choose the basic shape of the head, the bright piece and using the Shape Builder Tool cut off the excess.
Draw the nose. First draw a square, turn it 45 degrees and using the pen tool removes the top corner. And to do Reset Bounding Box, through the Object menu - Transform, it was convenient to change the width of the triangle. Use the Curvature tool do the triangle faces more convex. And we round off the corners. Will correct the width of the triangle.
With the help of Pen Tool draw a mouth and eyebrows. Making faces bulging brow. And a couple of rounds off the corners. Copy and align in the same way as we did with the ears.
The eyes draw using circles. And so eyebrows were ahead of the eye - brows select Object - Arrange -. Bring to Front
The next thing to do - is to draw fingers. Draw a vertical line using the pen tool. Making the round end of the line through the properties of Stroke. And the thickness of the line set 17 points, for the separation of the clutches of the body we used a line of the same thickness. Copy it, for this you can simply drag it by holding the Alt key.
Draw the claws as well as we drew up this nose. And make claws a little dumber, because we though strict, but kind-hearted lion. Copy claws. You can see that you need a little bit to increase the length of the claw. Adding a point at Pen Tool help on the upper side. And move it up. Stir the claws under the paw through the Object menu - Arrange - Send to Back. That it was the same distance between the claws, select them and click the Horizontal Distribute Center. Aligns toes and claws, and copy them to the other leg. Group all together and align them with respect to the body. Again, ungroup and now divide the fingers.
Select the line, then Object - Expand. Hold Shift, are selected body and the Pathfinder panel press the Minus Front. And the body also need to send back.
The tail is we will draw using the Pen Tool. If you can not repeat the tail circuit from the first time - do not worry, you can then fix everything. With Direct selection Tool and Curvature Tool fix the resulting circuit. And to draw a brush easier is to use Pencil Tool. We click twice on it, and move settings Fidelity slider to the extreme right, to get a very smooth line. Now draw a line stopping at acute angles. And move the brush by the tail.
And now I want to separate this part of the muzzle from the body. There are few places so let's reduce stomach. Select this part of the muzzle, go to Object menu - Path - Offset Path. And put a value in 17 points. Click OK and see that there was a second path offset from the previous by 17 pixels. Subtract the resulting path of the body by means of Pathfinder tool and the Minus Front button. Again, move the body back.
And the hardest part - draw the navel.
And I'll do the mouth line is slightly thicker.
Remove the layer with the sketch and we are ready to the next part.
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