Результаты (
английский) 1:
[копия]Скопировано!
Select a point or points and give that a try when sculpting or refining a mesh. In Modo I think it's called push and pull, and Modo has the added value of falloff. But for quick and easy pushing and pulling along a normal in Modeler, this is a great function, I didn't know existed.
переводится, пожалуйста, подождите..
